How to play
Slide tiles. Build the pattern. Count your moves.
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Pattern
- Just enough moves. Each round gives you the fewest moves it needs. Undo hands a move back, so rewinding is often the way to a shorter route.
- Stuck? Check or Hint. Check tells you if you are still on track and turns the round's square yellow. Hint shows where the shape goes, then the next tile to slide, and turns it orange.
- Some boards have walls. They work like the edge of the board: nothing slides through one. A pattern can sit across a wall.
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What do the squares mean?
One square per round. Green means you found it on your own, yellow means you used Check, orange means you were shown the way. Five greens is a Perfect run.
Beta How did that puzzle feel?
Thanks. That goes straight into tuning the game.
Round 1 of 5
Goal · round 1
Line of 3
Run complete0. Play again for a Perfect run.
0
moves left
Check turns this round's square yellow; Hint turns it orange.
Beta How is this puzzle going?
Thanks. That goes straight into tuning the game.
Slidesmith is an original game by TryHard Puzzles.
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